I was born in 1991. I completed my Bachelor's degree in Environmental Engineering and my Master's degree in Food Safety but I have no interest in these areas. During my university life, I have developed and worked on photography, digital design, editing and 2D animation. I've never had any technical training on these things. I worked as an Environmental Engineer for a while and realized that I was not happy. While working as a freelancer on my interests, I met the 3D world at the suggestion of a director friend and started learning things by watching educational videos. When a friend of mine told me that Maya and zBrush programs were used in this area, I started learning these programs with underground techniques. However, I realized that this job could take years by watching a video tutorial on the internet. I had to learn the work in the kitchen, so I first applied to a school of my own will. I haven't had a productive day since I first went to Anima Okul. Thanks to my instructors Demircan Taş and Sarp Pekün, I have learned the tricks that I will never learn on my own. I would also like to thank everyone at Anima Okul for their friendliness and helpfulness. My goal; developing myself in the fields of modeling and rendering to produce successful works in projects in the animation and game industry.